*if_lua.txt* For Vim version 7.3. Last change: 2012 Jan 16 VIM REFERENCE MANUAL by Luis Carvalho The Lua Interface to Vim *lua* *Lua* 1. Commands |lua-commands| 2. The vim module |lua-vim| 3. List userdata |lua-list| 4. Dict userdata |lua-dict| 5. Buffer userdata |lua-buffer| 6. Window userdata |lua-window| 7. The luaeval function |lua-luaeval| {Vi does not have any of these commands} The Lua interface is available only when Vim was compiled with the |+lua| feature. ============================================================================== 1. Commands *lua-commands* *:lua* :[range]lua {chunk} Execute Lua chunk {chunk}. {not in Vi} Examples: > :lua print("Hello, Vim!") :lua local curbuf = vim.buffer() curbuf[7] = "line #7" < :[range]lua << {endmarker} {script} {endmarker} Execute Lua script {script}. {not in Vi} Note: This command doesn't work when the Lua feature wasn't compiled in. To avoid errors, see |script-here|. {endmarker} must NOT be preceded by any white space. If {endmarker} is omitted from after the "<<", a dot '.' must be used after {script}, like for the |:append| and |:insert| commands. This form of the |:lua| command is mainly useful for including Lua code in Vim scripts. Example: > function! CurrentLineInfo() lua << EOF local linenr = vim.window().line local curline = vim.buffer()[linenr] print(string.format("Current line [%d] has %d chars", linenr, #curline)) EOF endfunction < *:luado* :[range]luado {body} Execute Lua function "function (line, linenr) {body} end" for each line in the [range], with the function argument being set to the text of each line in turn, without a trailing , and the current line number. If the value returned by the function is a string it becomes the text of the line in the current turn. The default for [range] is the whole file: "1,$". {not in Vi} Examples: > :luado return string.format("%s\t%d", line:reverse(), #line) :lua require"lpeg" :lua -- balanced parenthesis grammar: :lua bp = lpeg.P{ "(" * ((1 - lpeg.S"()") + lpeg.V(1))^0 * ")" } :luado if bp:match(line) then return "-->\t" .. line end < *:luafile* :[range]luafile {file} Execute Lua script in {file}. {not in Vi} The whole argument is used as a single file name. Examples: > :luafile script.lua :luafile % < All these commands execute a Lua chunk from either the command line (:lua and :luado) or a file (:luafile) with the given line [range]. Similarly to the Lua interpreter, each chunk has its own scope and so only global variables are shared between command calls. All Lua default libraries are available. In addition, Lua "print" function has its output redirected to the Vim message area, with arguments separated by a white space instead of a tab. Lua uses the "vim" module (see |lua-vim|) to issue commands to Vim and manage buffers (|lua-buffer|) and windows (|lua-window|). However, procedures that alter buffer content, open new buffers, and change cursor position are restricted when the command is executed in the |sandbox|. ============================================================================== 2. The vim module *lua-vim* Lua interfaces Vim through the "vim" module. The first and last line of the input range are stored in "vim.firstline" and "vim.lastline" respectively. The module also includes routines for buffer, window, and current line queries, Vim evaluation and command execution, and others. vim.list() Returns an empty list (see |List|). vim.dict() Returns an empty dictionary (see |Dictionary|). vim.buffer([arg]) If "arg" is a number, returns buffer with number "arg" in the buffer list or, if "arg" is a string, returns buffer whose full or short name is "arg". In both cases, returns 'nil' (nil value, not string) if the buffer is not found. Otherwise, if "toboolean(arg)" is 'true' returns the first buffer in the buffer list or else the current buffer. vim.window([arg]) If "arg" is a number, returns window with number "arg" or 'nil' (nil value, not string) if not found. Otherwise, if "toboolean(arg)" is 'true' returns the first window or else the current window. vim.type({arg}) Returns the type of {arg}. It is equivalent to Lua's "type" function, but returns "list", "dict", "buffer", or "window" if {arg} is a list, dictionary, buffer, or window, respectively. Examples: > :lua l = vim.list() :lua print(type(l), vim.type(l)) :" userdata list < vim.command({cmd}) Executes the vim (ex-mode) command {cmd}. Examples: > :lua vim.command"set tw=60" :lua vim.command"normal ddp" < vim.eval({expr}) Evaluates expression {expr} (see |expression|), converts the result to Lua, and returns it. Vim strings and numbers are directly converted to Lua strings and numbers respectively. Vim lists and dictionaries are converted to Lua userdata (see |lua-list| and |lua-dict|). Examples: > :lua tw = vim.eval"&tw" :lua print(vim.eval"{'a': 'one'}".a) < vim.line() Returns the current line (without the trailing ), a Lua string. vim.beep() Beeps. vim.open({fname}) Opens a new buffer for file {fname} and returns it. Note that the buffer is not set as current. ============================================================================== 3. List userdata *lua-list* List userdata represent vim lists, and the interface tries to follow closely Vim's syntax for lists. Since lists are objects, changes in list references in Lua are reflected in Vim and vice-versa. A list "l" has the following properties and methods: Properties ---------- o "#l" is the number of items in list "l", equivalent to "len(l)" in Vim. o "l[k]" returns the k-th item in "l"; "l" is zero-indexed, as in Vim. To modify the k-th item, simply do "l[k] = newitem"; in particular, "l[k] = nil" removes the k-th item from "l". o "l()" returns an iterator for "l". Methods ------- o "l:add(item)" appends "item" to the end of "l". o "l:insert(item[, pos])" inserts "item" at (optional) position "pos" in the list. The default value for "pos" is 0. Examples: > :let l = [1, 'item'] :lua l = vim.eval('l') -- same 'l' :lua l:add(vim.list()) :lua l[0] = math.pi :echo l[0] " 3.141593 :lua l[0] = nil -- remove first item :lua l:insert(true, 1) :lua print(l, #l, l[0], l[1], l[-1]) :lua for item in l() do print(item) end < ============================================================================== 4. Dict userdata *lua-dict* Similarly to list userdata, dict userdata represent vim dictionaries; since dictionaries are also objects, references are kept between Lua and Vim. A dict "d" has the following properties: Properties ---------- o "#d" is the number of items in dict "d", equivalent to "len(d)" in Vim. o "d.key" or "d['key']" returns the value at entry "key" in "d". To modify the entry at this key, simply do "d.key = newvalue"; in particular, "d.key = nil" removes the entry from "d". o "d()" returns an iterator for "d" and is equivalent to "items(d)" in Vim. Examples: > :let d = {'n':10} :lua d = vim.eval('d') -- same 'd' :lua print(d, d.n, #d) :let d.self = d :lua for k, v in d() do print(d, k, v) end :lua d.x = math.pi :lua d.self = nil -- remove entry :echo d < ============================================================================== 5. Buffer userdata *lua-buffer* Buffer userdata represent vim buffers. A buffer userdata "b" has the following properties and methods: Properties ---------- o "b()" sets "b" as the current buffer. o "#b" is the number of lines in buffer "b". o "b[k]" represents line number k: "b[k] = newline" replaces line k with string "newline" and "b[k] = nil" deletes line k. o "b.name" contains the short name of buffer "b" (read-only). o "b.fname" contains the full name of buffer "b" (read-only). o "b.number" contains the position of buffer "b" in the buffer list (read-only). Methods ------- o "b:insert(newline[, pos])" inserts string "newline" at (optional) position "pos" in the buffer. The default value for "pos" is "#b + 1". If "pos == 0" then "newline" becomes the first line in the buffer. o "b:next()" returns the buffer next to "b" in the buffer list. o "b:previous()" returns the buffer previous to "b" in the buffer list. o "b:isvalid()" returns 'true' (boolean) if buffer "b" corresponds to a "real" (not freed from memory) Vim buffer. Examples: > :lua b = vim.buffer() -- current buffer :lua print(b.name, b.number) :lua b[1] = "first line" :lua b:insert("FIRST!", 0) :lua b[1] = nil -- delete top line :lua for i=1,3 do b:insert(math.random()) end :3,4lua for i=vim.lastline,vim.firstline,-1 do b[i] = nil end :lua vim.open"myfile"() -- open buffer and set it as current function! ListBuffers() lua << EOF local b = vim.buffer(true) -- first buffer in list while b ~= nil do print(b.number, b.name, #b) b = b:next() end vim.beep() EOF endfunction < ============================================================================== 6. Window userdata *lua-window* Window objects represent vim windows. A window userdata "w" has the following properties and methods: Properties ---------- o "w()" sets "w" as the current window. o "w.buffer" contains the buffer of window "w" (read-only). o "w.line" represents the cursor line position in window "w". o "w.col" represents the cursor column position in window "w". o "w.width" represents the width of window "w". o "w.height" represents the height of window "w". Methods ------- o "w:next()" returns the window next to "w". o "w:previous()" returns the window previous to "w". o "w:isvalid()" returns 'true' (boolean) if window "w" corresponds to a "real" (not freed from memory) Vim window. Examples: > :lua w = vim.window() -- current window :lua print(w.buffer.name, w.line, w.col) :lua w.width = w.width + math.random(10) :lua w.height = 2 * math.random() * w.height :lua n,w = 0,vim.window(true) while w~=nil do n,w = n + 1,w:next() end :lua print("There are " .. n .. " windows") < ============================================================================== 7. The luaeval function *lua-luaeval* The (dual) equivalent of "vim.eval" for passing Lua values to Vim is "luaeval". "luaeval" takes an expression string and an optional argument and returns the result of the expression. It is semantically equivalent in Lua to: > local chunkheader = "local _A = select(1, ...) return " function luaeval (expstr, arg) local chunk = assert(loadstring(chunkheader .. expstr, "luaeval")) return chunk(arg) -- return typval end < Note that "_A" receives the argument to "luaeval". Examples: > :echo luaeval('math.pi') :lua a = vim.list():add('newlist') :let a = luaeval('a') :echo a[0] " 'newlist' :function Rand(x,y) " random uniform between x and y : return luaeval('(_A.y-_A.x)*math.random()+_A.x', {'x':a:x,'y':a:y}) : endfunction :echo Rand(1,10) ============================================================================== vim:tw=78:ts=8:noet:ft=help:norl: